About The Amarrian Empire


The largest of the empires in the world of EVE, Amarr spans 40% of the inhabited solar systems. The Amarr Emperor is the head of a ritualistic, authoritarian imperial state, and below him are the Five Heirs, the heads of the five royal families from which a new Emperor is chosen. The Emperor’s authority is unquestioned and absolute, but the archaic and bureaucratic system of government makes it difficult for him to exert his rule unless directly in person. Otherwise, the Five Heirs rule in his name, dividing the huge empire between them.

The Emperor and the Five Heirs can expect to live for at least 500 years. Extensive cyber-implants keep their frail bodies alive, even when their organs begin to fail. These cyber-enhancements date back many millennia, and have become a symbol of royal divinity in the eyes of the Amarrians.

Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. Shortly after recovering from the closure of EVE, they began to expand their realm at the expense of neighbouring states. The nations they conquered were enslaved, a practice justified by their religion. Ever since, the Amarrians have enslaved every nation and race they have encountered, and today slavery is an essential part of Amarr society. This has, of course, tainted their relations with other races, especially the individualistic Gallenteans.

The Amarrians were the first of the races in EVE to re-discover Warp technology, notably Jump gate technology. After accomplishing this more than 2,000 years ago, they immediately began expanding to nearby solar systems, slowly building up their empire in the process. On the way, they encountered two human races, both of whom suffered the fate of being enslaved by the far more powerful Amarrians.

In recent years, however, the Amarrians have begun to run into serious opposition. First, they met the Gallente Federation. Although much smaller than the Amarr Empire, the Amarrians soon found the economic and military might of the Gallenteans a match for their own.

Soon after, the Jovians arrived on the scene and the Amarrians made a futile attempt to subjugate them, resulting in a humiliating defeat. To make matters worse, the Minmatars, enslaved for centuries by the Amarrians, used the opportunity to rebel against their slave-masters.

Since these fateful events almost two centuries ago, the Amarrians have learned restraint. They have slowed down their expansion and are less forceful in their dealings with other races, but still view themselves as the most powerful race in EVE, if only because of their sheer numbers.

The Amarr Heirs are the heads of the five royal families, the highest caste of the Holders apart from the Emperor family itself. Even if the emperor is the head of state his power outside his immediate vicinity is limited. The entrenched bureaucracy and the semi-feudal governing system means that all over the empire there are local lords that enjoy almost complete autonomy most of time. The Heirs are the most powerful of these lords. Each heir family has vast domains spanning dozens of solar systems. The power of the heirs can best be seen in the way each of them shapes their domain to fit his own wishes. The result is that the Amarr Empire is a patchwork of rules and regulations, customs and traditions. The power of the heir families originates in the changes made during the Moral Reform some 1500 years ago, when the influence of the Apostles was curbed. The Privy Council, the unofficial government of the empire, also dates from this time and all the heirs sit on it. Four of the current heir families are the original families given royal status during the Moral Reform. The fifth is a recent addition after the Khanid family was exiled. The five families are: the Ardishapur family, the Kador family, the Sarum family, the Kor-Azor family and the Tash-Murkon family (the new one). The heads for three of these families are introduced below. The Heir of the Ardishapur family is Yonis Ardishapur, a champion of the faith and avid collector of religious artifacts, some thought to date since before the closure of the EVE gate. The Sarum family has yet to name an Heir to replace Jamyl Sarum; its domains are currently run by its House Chamberlain.

Aritcio Kor-Azor

The last thing that Doriam Kor-Azor did before leaving for the inauguration ceremony was to name his son Aritcio as the new head of the Kor-Azor family, to the dismay of many. Aritcio is a master politician, having just the right mixture of dishonesty, paranoia and charm to ooze his way up the political ladder. Yet for all his slyness and cunning in carving himself a power position at the top Aritcio is totally clueless when it comes to the problems of the common man. His total naivety on the matter stems both from his sheltered life at the top, but more from his total lack of interest in the fate of the masses. Considered by most to be an egotistical, cold-hearted bastard, Aritcio was careful to cultivate the relationship with his father, who refuses to believe anything bad about his cherished son. The citizens of the Kor-Azor, used to the benevolent, fatherly rule of Doriam, are already trembling at the thought of what their new master might get up to. The only thing they can do is hope he doesn’t suddenly become interested in fulfilling his civic duty and take an avid interest in the daily life of his subjects.

Uriam Kador

Uriam personifies all the traits that the Kadors hold so dearly: his tall, splendidly proportioned body gives him a majestic aura of grandeur, his keen intellect makes him a master of oratory and rhetoric and his refined manners inspire loyalty and respect. Uriam is a true leader of men, but his ambitions lie not in the realm of power and rule, but rather in the realms of the mind. A noted philosopher and poet, Uriam’s view on life is very cosmopolitan. Not a true liberal or humanitarian, he is still positively enlightened compared to most of his fellow Holders. He has held various high-level posts within the empire, which have given him a thorough insight into every aspect of Amarrian society. He has already indicated that he will modernize the stale, conditioning education system within his domain, as well as streamlining the entangled, cumbersome trade laws. The only taint on his otherwise excellent carrier is his not-so-well hidden relationship with a Gallentean woman of high stature. His family hopes that Uriam, with his new responsibilities and duties, breaks these shameful ties with his mystery lover.

Catiz Tash-Murkon

Catiz Tash-Murkon is the youngest child of the late Davit Tash-Murkon. Yet it came as no surprise when he named her as his heir. When she was still in her teens she refused to follow the safe, but boring and restricting path her siblings took in the upper echelons of Holder society. Instead, she headed out on her own as a lone miner. From this humble start so many years ago she has slowly worked herself upwards, establishing a business empire to rival even that of her own father. All this time she has refused aid from her family, determined that what she built would be hers and hers alone. Now that she has inherited her father’s vast domains to merge with her own the already formidable economical power of the Tash-Murkons is now stronger than ever. People are already jokingly saying that when Catiz sneezes the whole empire quivers. This is not far from the truth and many now anxiously wait to see how Catiz will wield her power. Few believe that becoming the richest person in the empire suffices to quench her burning ambitions.



~ by katsumi1980 on January 25, 2010.

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